Codetapper's C64 Site

Diary of a Game

Morpheus

Mental Procreation was the 8-part "diary of a game" feature in Zzap! magazine, following the progress of Andrew Braybrook's game Morpheus. The game was originally set to be published by Hewson, but was eventually released by Rainbird. It began in issue 23 (March 1987) and the final part was published in issue 30 (October 1987).

Mental Procreation Part 1
Mental Procreation Part 1
20/09/2018

Joyous News! Once again Andrew Braybrook's imagination is 'up the junction'... (pregnant pause)... Yes, there's another binary bun in the oven.Joyous News! Once again Andrew Braybrook's imagination is 'up the junction'... (pregnant pause)... Yes, there's another binary bun in the oven - and over the following months you will be able to witness, first hand, the agonies and ecstasies Andrew experiences.

Mental Procreation Part 2
Mental Procreation Part 2
20/09/2018

Like all good prospective fathers, Andrew Braybrook finally decides upon a name for the new offspring - Morpheus!Like all good prospective fathers, Andrew Braybrook finally decides upon a name for the new offspring. Uncle Steve continues counselling the Opus and the 64 in the hope that they will start talking to each other, and a program to double the speed of the C64 is written.

Mental Procreation Part 3
Mental Procreation Part 3
20/09/2018

Between eye operations and Trans-Atlantic jaunts to oversee the adoption of his third child, Andrew Braybrook throws up ideas for Morpheus...Between eye operations and Trans-Atlantic jaunts to oversee the adoption of his third child, Father-To-Be, Andrew Braybrook, misses his ante-natal classes, and throws up ideas in the early hours of the morning...

Mental Procreation Part 4
Mental Procreation Part 4
20/09/2018

A huffy Andrew Braybrook relates his experiences with soft and hardware problems, piracy, and computer magazines’ reviews...After four months of hard labour (ouch), ante-natal depression has reared its ugly head - and a huffy Andrew Braybrook relates his experiences with soft and hardware problems, piracy, and computer magazines’ reviews...

Mental Procreation Part 5
Mental Procreation Part 5
20/09/2018

Andrew Braybrook continues to develop Morpheus, and gives a run-down of why the Amiga is better than the Atari ST.Andrew Braybrook continues to develop Morpheus, and gives a run-down of why the Amiga is better than the Atari ST.

Mental Procreation Part 6
Mental Procreation Part 6
21/09/2018

More computing fun as Andrew Braybrook continues his struggle with Morpheus.More computing fun as Andrew Braybrook continues his struggle with Morpheus.

Mental Procreation Part 7
Mental Procreation Part 7
21/09/2018

Andrew Braybrook's labours reach their penultimate stage.Andrew Braybrook's labours reach their penultimate stage.

Mental Procreation Part 8
Mental Procreation Part 8
21/09/2018

The final episode — including a full colour preview of Morpheus.The final episode — including a full colour preview of Morpheus.

Morpheus Preview
Morpheus Preview
21/09/2018

Read the Morpheus preview, published originally in Zzap! issue 30.Read the Morpheus preview, published originally in Zzap! issue 30.

Zzap Morpheus Review
Zzap Morpheus Review
22/09/2018

After nine months in gestation, Andrew Braybrook's baby has finally arrived.After nine months in gestation, Andrew Braybrook's baby has finally arrived.

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Andrew Braybrook Amiga Softography

Rainbow Islands
Rainbow Islands
Developer: Graftgold
Code: Andrew Braybrook
Graphics: John Cumming
Music: Jason Page
AmigaOSGame
Paradroid 90
Paradroid 90
Developer: Graftfold
Code: Andrew Braybrook
O.O.P.S Kernel.: Dominic Robinson
Graphics: Michael A. Field,
John Cumming,
John W. Lilley
Music: Jason Page
AmigaOSGame
Simulcra
Simulcra
Developer: Graftgold
Code: Dominic Robinson,
Steve Turner,
Andrew Braybrook,
Darran Eteo
Graphics: John Cumming
Music: Jason Page
Sound: Steve Turner
O.O.P.S. Kernel: Dominic Robinson
AmigaOSGame
Fire & Ice: The Daring Adventures Of Cool Coyote
Fire & Ice: The Daring Adventures Of Cool Coyote
Developer: Graftgold
Code: Andrew Braybrook
Graphics: John W. Lilley,
Phillip Williams
Music: Jason Page
AmigaOSGame
Uridium 2
Uridium 2
Developer: Graftgold
Code: Andrew Braybrook
Graphics: Colin Seaman,
Mark Bentley,
Simon Sheridan,
Stephen Rushbrook
Music: Jason Page
AmigaOSGame
Virocop
Virocop
Developer: Graftgold
Code: Iain Wallington,
Steve Turner,
Andrew Braybrook
Graphics: Colin Seaman,
John Kershaw,
Steve Wilkins,
Terry Cattrell
Music and sound: Lee Banyard
Game design: Iain Wallington,
Colin Seaman,
John Kershaw,
Steve Turner
AmigaOSGame