Diary of a Game
Dave Jones, programmer of Menace and Blood Money for Psygnosis, created a 7-part series in Amiga Format discussing how he wrote the game Menace.Dave Jones, programmer of Menace and Blood Money for Psygnosis, created a 7-part series in Amiga Format discussing how he wrote the game Menace. Dave also gave away some of the source code to the game on the coverdisk each month. The series ran from issue 7 (February 1990) to issue 13 (August 1990).
Andrew Braybrook's diary featured in Amiga Action as he converts his C64 classic Paradroid to the Amiga.Follow Andrew Braybrook's 3-part diary that was featured in Amiga Action as he converts his C64 classic Paradroid to the Amiga.
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If you look inside many Amiga games, secret messages have been hidden by the programmers. Richard Aplin was the king of hiding messages in the startup-sequence file, and his Line of Fire and Final Fight startup-sequences have become legendary! The Sensible Software team were also prolific at hiding messages in their games.
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