Codetapper's Amiga Site


Thanks must go to Peter for ripping these graphics from the 1987 Psygnosis game Barbarian!


00_tiles.png 01_icons.png 02_icons.png 03_enemies.png 04_enemies.png 05_enemies.png 06_enemies.png

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  • Gravatar for Mindvoid

    Thanks for rips, great job! I was just looking at the memory for gfx and haven't put much effort in to rip, but been more looking at why the game is so slow. Many reasons. 5 bitplanes to start and gfx format and CPU massaging in chip ram then final simple blit with no shift as shift was done by CPU. It's pretty bad code for amiga. It's like an ST port or multi-platform generic code. It works but it's terrible inefficient.......

    Mindvoid 06/11/2023 6:33am (29 days ago)

  • Gravatar for Sverre

    Would love a closer look at Psygnosis' pixels!

    Sverre 16/01/2023 6:45pm (11 months ago)

  • Gravatar for troudki

    Thx Peter for ripping the graphics, I spent many evenings redoing the sprites and animations from screen shots for our megadrive version

    troudki 29/01/2022 7:56am (22 months ago)

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