Rips
- Barbarian
- Bart vs the Space Mutants
- Beach Volley
- Beyond the Ice Palace
- Bomb Jack
- Bomb Jack Beer Edition
- CJ in the USA
- CJ's Elephant Antics
- Elfmania Data Disk
- ESWAT
- Final Fight
- Human Killing Machine
- Ivanhoe
- Line of Fire
- Mega lo Mania
- Mickey Mouse
- Motorhead
- Nobby the Aardvark
- Obliterator
- Pac-Land Preview
- Postman Pat
- Raid Over Moscow
- Rolling Thunder
- Rygar
- Sensible Soccer
- Spy Who Loved Me
- StarRay
- Street Fighter
- Street Fighter 2
- Stuntman Seymour
- Terminator 2 Judgment Day
- Top Cat
- WEC Le Mans
- WWF European Rampage Tour
- Yogi Bear and Friends in the Greed Monster
Bomb Jack
The Amiga received an awful conversion of Bomb Jack, courtesy of Croatian based Paradox Software and published by Elite. Paradox were the in-house development team of UK-based Eidersoft, not to be confused with the famous Amiga cracking group.
Paradox converted many games from the Atari ST, and just about all of them are straight Atari ST ports. Bomb Jack was no exception, with an ugly 16 colour palette, moving objects stored in the native Atari ST screen format and awful sound too! How Elite thought this pile of excrement was worth £25 at the time of release is anyone's guess!
Here are the entire set of graphics extracted from the game for your pleasure (or horror). The most sad thing about this is that the Amiga was capable of a 100% perfect conversion of the arcade game, yet we ended up with this mess.
Graphics
You may enjoy these articles...
If you look inside many Amiga games, secret messages have been hidden by the programmers. Richard Aplin was the king of hiding messages in the startup-sequence file, and his Line of Fire and Final Fight startup-sequences have become legendary! The Sensible Software team were also prolific at hiding messages in their games.
A collection of technical interviews with Amiga programmers that worked on commercial software in the glory days of the Amiga (late 1980s to early 1990s!)
The Ultimate Amiga Graphics, Level and Map Ripper!
A random assortment of rants relating to the Amiga!
An explanation of how many famous Amiga games utilised sprites in weird and interesting ways
Post your comment
Comments
The last sentence is very true, I proved it with the Beer Edition.
If the sprites in the Elite version had been drawn 16x16 instead of 32x32, or Tehkan had supplied the coin-op graphics then I think we would have seen an altogether much better version of the game released back in the day.
mcgeezer 14/05/2018 8:23am (7 years ago)
The musician for this game (Janko Mrsic-Flogel) became one of the illegally appointed directors of the company Retro Computers Ltd. The company ended up scamming the retrogaming community of over £500k when they failed to deliver the Vega+ to over 5000 backers as part of a crowdfunding scampaign. The other scammers were David Levy and Suzanne Martin, along with several trolls such as Lee Fogarty and his hag Tanya Adele (real name Tanya Cook) and Jan Saggiori, plus some dodgy reporters like Chris Merriman.
Nick Roper 07/07/2017 1:25am (7 years ago)
No one has commented on this page yet.
RSS feed for comments on this page | RSS feed for all comments