Codetapper's Amiga Site

Line of Fire

Line of Fire by Richard Aplin received a lukewarm response in most of the reviews when it was released, but it did feature an impressive real-time scaling routine to shrink the graphics.

Intro

breakout.png closed.png flag.png font.png garage.png gunbox.png gunsprite.png jeepsprites1.png jeepsprites2.png jumpdown.png light.png open.png titlebk.png titlespr.png

Inter-Level Map

map.png sec1-4.png sec5-8.png

Game

backpic2.png backpic3.png backpic4.png backpic6.png bazookaguy.png bigchopper.png explosions.png finalwalls.png finalwalls2.png guys.png newsprites2.png overlays.png planebits.png sprites1.png sprites2.png sprites3.png sprites4.png sprites5.png sprites6.png sprites7.png sprites8.png submarine.png templepic.png templesprites.png train.png

Post your comment

Comments

  • Gravatar for Ryan M Rousseau

    Glade to see that you uploaded a new rip after more than a year. Seriously, I am. Congratulations and thanks for your the work.

    Ryan M Rousseau 28/12/2017 9:06pm (7 years ago)

RSS feed for comments on this page | RSS feed for all comments

You may enjoy these articles...

Line of Fire

Comedy

If you look inside many Amiga games, secret messages have been hidden by the programmers. Richard Aplin was the king of hiding messages in the startup-sequence file, and his Line of Fire and Final Fight startup-sequences have become legendary! The Sensible Software team were also prolific at hiding messages in their games.

Line of Fire

Interviews

A collection of technical interviews with Amiga programmers that worked on commercial software in the glory days of the Amiga (late 1980s to early 1990s!)

Line of Fire

Maptapper

The Ultimate Amiga Graphics, Level and Map Ripper!

Line of Fire

Random Rants

A random assortment of rants relating to the Amiga!

Line of Fire

Sprite Tricks

An explanation of how many famous Amiga games utilised sprites in weird and interesting ways