This is a small selection of Atari ST related information, but I intend to add interesting articles to it as time allows.
Sim City has a bugged traffic algorithm, Powerdrift is too slow and Cadaver needs more levels. Stop whingeing when a game doesn't live up to expectations and sit down and write your own. Game-makers Bullfrog show you how easy it is.
Investigations into the technical tricks employed by Atari ST software.Investigations into the technical tricks employed by Atari ST software.
Interviews with Atari ST software developers or people in the underground sceneInterviews with Atari ST software developers or people in the underground scene
If you have any idea what should go in this box, please let me know! :)