Diary of a Game
Mayhem in Monsterland
The Apex lads reveal exactly how Mayhem in Monsterland is taking shape, from the initial idea to the final product...In a Commodore Format exclusive series, the Apex lads reveal, step-by-step, exactly how the game Mayhem in Monsterland is taking shape, from the initial idea to the final product...
Now in the second month of the game's development, John and Steve Rowlands begin the hard work — programming.The Apex Boyz, John and Steve Rowlands, have decided on the basic plot idea, main characters and game-play-style they want for their next blockbuster, Mayhem in Monsterland. Now in the second month of the game's development, they begin the hard work — programming.
Month three in the making of Mayhem in Monsterland, and Steve and John run into their first real problems.Month three in the making of Mayhem in Monsterland, and the Apex Boyz, Steve and John (the brains behind Creatures 1 & 2), run into their first real problems. Redesigns ahoy...!
Mayhem gets a few new moves, Monsterland grows by another level and the Apex Boyz lig out at the Future Entertainment Show.Mayhem gets a few new moves, Monsterland grows by another level and the Apex Boyz lig out at the Future Entertainment Show. John and Steve Rowlands relive last November in part four of the continuing genesis of Mayhem in Monsterland.
And lo, on the sixth month did the Rowlands create monsters — loads of 'em, 15 to a screen, in fact.And lo, on the sixth month did the Rowlands create monsters — loads of 'em, 15 to a screen, in fact. John and Steve, the Apex Boyz, describe how they populated Monsterland, the setting for their forthcoming blockbuster.
And lo in the eighth month did the Apex Boyz say, "Let Monsterland teem with monsters."And lo in the eighth month did the Apex Boyz say, "Let Monsterland teem with monsters." And thus did the genesis of a classic game continue...
All the vital routines have been written. All the levels have been started. Now it's a case of tweaking, refining, playtesting and squeezing in the last few ideas.All the vital routines have been written. All the levels have been started. Now it's a case of tweaking, refining, playtesting and squeezing in the last few ideas. John and Steve Rowlands are getting so excited about Mayhem in Monsterland now that we virtually had to force them at gun point to write this month's diary.
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