Diary of a Game
WEC Le Mans Zzap Review
• Imagine, C64 £9.95 cassette, £14.95 disk
And now over to Murray Walker at the WEC Le Mans 24-hour race... 'And there they go... and it's Nigel Mansell in the lead... no, Nigel's just retired... no, no that's not Nigel it's... erm... Nelson Piquet in the red Williams Honda. Yes, Nelson Piquet in the red Williams has taken the lead. Oh no, what a disaster, it looks like just when he was moving over to take the lead, Nelson Piquet has skidded off the track.
If you think Murray Walker is to racing what turkeys are to Christmas, chances are you'll know all about the gruelling endurance demanded in a 24-hour race.
This version of the biggy day and night experience has you taking on four laps, each with three checkpoints. You've got to reach each checkpoint within a given time limit or you're out of the race. You've got a couple of gears (don't change up until you're going 90 at least), top speed of 224 mph — and the rest is up to you.
Oh yeah — get too close to the edge and you slow down. Get too close to the other guys and you're in for a crash (bang, wallop) and a big loss of time.
Pity Murray couldn't make it. But then you can't hurry a Murray, can you? (That's CRAP, Kati — Ed).
I suppose it had to happen. After Batman and Robocop there just had to be a joker in Ocean's pack. Well, boys and girls, this is it. If you were expecting 3D up to the standard of Pitstop II or Buggy Boy forget it. Track movement speeds up and slows down all over the shop and the perspective bars are so glitchy you feel like you're going cross-eyed. The bare bones of the gameplay aren't too bad but with an on-screen table that doesn't even tell you what gear you're in, and cars that you can drive through, the whole thing could do with some serious debugging. If I'd spent ten quid on this, I'd be hang-dog disappointed.
Nobody was expecting a pixel perfect conversion, but the 3D on this doesn't even come up the standard of a budget game. The lurching track movement is bug-ridden from beginning to end — at top speed it virtually stops! — and there are sub-standard glitches practically everywhere. Worse still, the other cars make it just too difficult to get round the track (if you're still bothered) 'cos the minute you come anywhere near them, they home in and make you crash. If you're really in love with the coin-op, keep on playing that — this isn't anything like it.
An Amiga version, hopefully sporting some much better graphics (please), is under development and should be coming out later on this year. It'll put you back £24.95.
If you have any idea what should go in this box, please let me know! :)